remove the extra heap allocation

This commit is contained in:
2026-04-15 22:00:42 -05:00
parent 4bf8af7de5
commit 5ec2fa47c8
+38 -33
View File
@@ -12,6 +12,13 @@ pub const Point = struct {
pub fn index(self: *const Point, width: usize) usize {
return (self.y * width) + self.x;
}
pub fn bottom_right(self: *const Point, area: Rect) Point {
return .{
.x = self.x + area.width,
.y = self.y + area.height,
};
}
};
/// Rect is a rectangle
@@ -69,8 +76,8 @@ pub fn Matrix(comptime T: type) type {
}
/// submatrix returns a [SubMatrix]
pub fn submatrix(self: *@This(), gpa: Allocator, loc: Point, area: Rect) !SubMatrix(T) {
return SubMatrix(T).init(gpa, self, loc, area);
pub fn submatrix(self: *@This(), loc: Point, area: Rect) SubMatrix(T) {
return SubMatrix(T).init(self, loc, area);
}
};
}
@@ -135,37 +142,35 @@ test "TestRowIterator" {
pub fn SubMatrix(comptime T: type) type {
return struct {
// Data is made up of different sections of the
_data: [][]T,
_m: *Matrix(T),
// the width of the submatrix
_width: usize,
// _index defines where we are in the byte slice
_index: usize,
// Where we stop iterating
_endingIndex: usize,
/// init takes the underlying data from the upstream matrix and creates
/// a submatrix of it
pub fn init(gpa: Allocator, m: *Matrix(T), loc: Point, size: Rect) !@This() {
var subData = try gpa.alloc([]T, size.height);
var index = loc.index(m.size.width);
pub fn init(m: *Matrix(T), loc: Point, size: Rect) @This() {
return .{ ._m = m, ._index = loc.index(m.size.width), ._endingIndex = loc.bottom_right(size).index(m.size.width), ._width = size.width };
}
for (0..size.height) |x| {
const ending_index = index + size.width;
subData[x] = m.data[index..ending_index];
index += m.size.width;
// jump moves the pointer forward
pub fn skip(self: *@This(), rows: usize) void {
self._index += self._m.size.width * rows;
}
pub fn next(self: *@This()) ?[]T {
if (self._endingIndex <= self._index) {
return null;
}
return .{
._data = subData,
};
}
defer {
self._index += self._m.size.width;
}
pub fn deinit(self: *@This(), gpa: Allocator) void {
gpa.free(self._data);
}
/// get returns the type in the specified point
pub fn get(self: *const @This(), loc: Point) T {
return self._data[loc.y][loc.x];
}
/// set sets the value of the specified point
pub fn set(self: *@This(), loc: Point, val: T) void {
self._data[loc.y][loc.x] = val;
return self._m.data[self._index .. self._index + self._width];
}
};
}
@@ -174,15 +179,15 @@ test "SubMatrix" {
const testing = std.testing;
// create our matrix and submatrix
var m = try Matrix(u64).initZero(testing.allocator, .{ .height = 10, .width = 10 });
var m = try Matrix(u8).initZero(testing.allocator, .{ .height = 10, .width = 10 });
defer m.deinit(testing.allocator);
var sub = try m.submatrix(testing.allocator, .{ .x = 4, .y = 4 }, .{ .height = 5, .width = 5 });
defer sub.deinit(testing.allocator);
var sub = m.submatrix(.{ .x = 4, .y = 4 }, .{ .height = 5, .width = 5 });
// set the value
sub.set(.{ .x = 0, .y = 0 }, 100);
if (sub.next()) |row| {
row[0] = 'a';
}
// it should be set in both locations
try testing.expectEqual(100, sub.get(.{ .x = 0, .y = 0 }));
try testing.expectEqual(100, m.get(.{ .x = 4, .y = 4 }));
// we should see the value updated in the Matrix
try testing.expectEqual('a', m.get(.{ .x = 4, .y = 4 }));
}